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Posted by Sean on June 28, 2010
[Categories: Review, Wii]
[Tags: ]
Trauma Team

Trauma Team

I have never played a Trauma Center game coming into this and I had a bit of a guilty interest, I was almost ashamed that I wanted to pick up this game and play it. I’m glad to say that this is game was everything i expected it to be and more.

The story is told from the perspective of 6 doctors of different specializations. This is interesting because you really get the full story of the patients in some cases from the first responders through surgery. Each doctor has their own game play type, some more fun than others but I’ll get into that in a bit. The game is broken up into episodes for each doctor, and you can play them in any order. Well, that’s not exactly true… you can play any doctor’s story line but the next episode in that story line unlocks as you complete the previous. So, you can for example, play through all the paramedic missions before doing any of the other missions and create a sort of pulp fiction-esque style of story, or you can play through them as they would in the timeline of the events. I chose to play closer to the timeline just to keep the mission variety fresh, I didn’t really want to get stuck with a bunch of the less interesting game types at the end. The story is pretty well flushed out, and told in a manga style still frame, with the occasional simple animation. The voice acting was much better than I was expecting. The characters themselves all show some form of development, and each have their own personality and charm even though they are all very familiar.

Now I think it would make the most sense to break each of these doctors down individually and talk about their game play.

CR-S01 (yes that’s his name) [Surgery]: This character is a quiet kid, who was apparently involved in some sort of criminal event and he is released into custody of resurgence hospital to perform surgery, it seems he is on the path of redemption, definitely a familiar character. This game play will be very familiar to fans of the franchise, you are removing everything from tumors, to steel beams, monitoring vitals and stitching holes… Probably the funnest of the game modes.

Maria Torres [First Response]: Here you play the role of a first responder who thinks she is better than everyone else and feels the need to take control of everything at the scene. This makes for some interesting game play, you basically get a trimmed down version of surgery when you patch wounds, set bones with braces, stop bleeding with tourniquets. The trick is you often have 3 or 4 patients to deal with, and monitor the vital signs of each. It makes for some very challenging, fast paced action, and probably my favorite game mode. (coop)

Hank Freebird [Orthopedics]: The manual describes Hank as a “gentle giant”, it’s a fitting description but quite cliché. I didn’t care for this game mode all that much, mostly because it requires a steady hand, and that is something I simply don’t have. You’re basically tracing lines that are on the screen for the most part. There are also drilling, screwing and hammering type activities. I’m not sure if the precision issues I was having was a me problem or a game problem, but it was tricky for me to keep on the line, and to rotate the wiimote a the right angle and what not.

Tomoe Tachibana [Endoscopy]: The heiress of a ninja clan who is trying to make it on her own! Honor!  very stereotypical, but she is a very likable character and her butler, Hanzou actually provided a bit of comic relief for me. The endoscopy game play wasn’t all that fun, but was good for adding variety. you basically end up pushing this camera through the patient looking for hemorrhaging and other strange growths. you have a set of tools for dealing with those, all the while not touching the walls. It’s not bad, but it’s a pretty slow pace.

Gabriel Cunningham [Diagnosis]: This guy is pretty much House, well, not quite as evil, but definitely “rules be damned” mentality. I think this game play is pretty much how you might expect. You have conversations with your patient, and you do physical exams by click on areas of the person that exhibit symptoms like for instance their eyes may be yellow indicating jaundice, or there may be blood coming from their noses or on their hands after the cough. After you identify a bunch of symptoms you take it to your office and compare your symptoms with a list of potential causes, which usually determines what you look for in the forthcoming x-ray CT or MRI scans at which time you play a game of what is different between 2 images type game. I wouldn’t want to do these one after another as they’re not all that fun, and they are quite time consuming, but it was an interesting change in pace in small doses.

Naomi Kimishima [Forensics]: This one has a bit of an x-files feel too it, since she… well… receives phone calls from the dead. They actually did something really neat with the wiimote here that I don’t want to spoil, but it was one of the most immersive experiences I’ve ever had with the wiimote so far. clever… anyway, this plays sort of similar to the diagnostics game play in that you find clues on the body, and belongings, and at the scene using typical CSI tools. Once you have all the clues you start putting them together to create “solid evidence” until you have enough to solve the case. These often take forever to ‘solve’ sometimes up to an hour, they’re not particularly fun and can get frustrating if there is 1 clue that you missed somewhere and trying to figure out where that is is frustrating. I’d be a little happier with these if they took half the time.

Each doctor has (give or take) 6 episodes, in the main story, and then 1 more of each doctor in a follow up story. My first play through took me about 20 hours or so. Half of the game modes have coop portions that you can play with a friend, making it a bit more interesting and gives you an excuse to yell at each other. Despite the slower/less fun game play modes, I had a really good time with the game… in fact I couldn’t put it down all weekend. I really appreciated the freedom of progression, if I didn’t feel like doing an endoscopy mission, I could choose to play some other game, which created some interesting reveals in the plot. I really don’t know ~who~ this game is for exactly but I can highly recommend the rental. If you’re familiar with the franchise, there likely isn’t enough good parts to warrant the purchase but its definitely worth checking out, and I’m definitely glad I picked it up.

Posted by Sean on May 7, 2010
[Categories: pre-Release Impressions]
[Tags: , , , , , , , , , , ]

Despite some great weather I’ve been seeing in my neck of the woods, this may feels much like a September in the context of video games… Theres a lot of games coming out that I’d consider highly anticipated, it’s kinda crazy that they’re all coming out at once. Lets get started then…

Skate 3

Skate 3

I’ve talked enough about this… I don’t think I need to go into detail…

Lost Planet 2

I liked the first Lost Planet quite a bit, if the timing was better on this release I probably would have been all over it, my complaint about the last Lost Planet was that it didn’t flow very well to me, and it was pretty much a deal breaker.

3D Dot Game Heroes

3D Dot Game Heroes

I was so excited for this game… but I think the marketing has fatigued me completely on the idea. There are a million reasons for me to love everything about this game, but I’m just not feeling it at the moment, I’ll probably hold off on picking this up for now… I don’t think it will have the charm required to get me off skate 3 this week at least, and I’ll be travelling quite a bit over the next few weeks so maybe I’ll look into grabbing it in the next release lull, but I really blame the marketing on this… it was just too much too early and I’m not nearly as excited for it as I was a month ago when the first set of reviews started coming out.

And all that is just this week… The following week is a big one as well…

Red Dead Demption

Red Dead Demption

I wasn’t interested in this at all, I’ve had my fill of open world for while I think, but the western theme is always interesting to me because its seldom explored. I liked the previous Red Dead game, but quit when I had to play the indian… not because I’m anti-indian, I just got tired of the bow and arrow pretty quickly. In any case, this will also be on my list of rainy day hopefuls.

Alan Wake

Alan Wake

This title screams interesting… I watched the quick look on giant bomb, and it seems pretty great based on that.

Super Mario Galaxy 2

Super Mario Galaxy 2

’nuff said right? I loved the first game, this seems like the sequel that brings in some of the features that didn’t quite make it into the previous version. Even if it was just more of the same I’d be all over it. Besides, there is no way this game doesn’t make it into my house… I’m sure the girl friend went ahead and pre-ordered it weeks ago…

Prince of Persia The Forgotten Sands

Prince of Persia The Forgotten Sands

This game looks really good, I’m surprised there hasn’t been more hype around it. The last Prince of Persia game was disappointing to me, the no fail mentality sort of made the game feel like it might as well have been on rails. This one appears to be getting back to the platforming puzzles that I loved about the original, that sadly and slowly left the series, this has the potential to be a great great game.

Split/Second

Split/Second

Arcade racers clearly have a place in my life, I love the pick up and play aspect of them, you don’t have to be great at racing to be successful so you can jump in after months away from the title and still compete, that doesn’t happen in your Gran Turismos or your Forzas. I doubt I’ll be buying both this and Blur (more on that later) though, so I’m probably going to wait for the reviews and see if they mention the deal breakers for me. My problem with this one before I get all the details is that once you learn all the track variations it would remove a lot of the challenge/excitement I think.

Trauma Team

Trauma Team

ok ok, I know what you’re thinking, but whatever. I haven’t played a Trauma game at all to this point, and to me they look fun in general, I’d considered picking one up on a couple different occasions so there is no better time than now with a new release. I think the multiplayer will be a hit with the girlfriend, and any time I can put video games and quality time with her together its a win situation for me. I’m really looking forward to this one.

There you have it… 6 releases in 1 week that I’d consider very buy-able, 9 in total… but wait… theres another week…

ModNation Racers

ModNation Racers

The next game really selling the play, create, share mentality, I think this really lends well to a kart racer, if the power ups are awesome this game will be awesome… all that customization, and infinite number of tracks to play, this game will never get old as long as the power ups are great. I’d like a demo first I think…

Blur

Blur

Hard not to look forward to this one, Project Gotham by the guys who made Project Gotham, with kart racer-esque power ups… I liked the PGR series a lot, they always felt somewhere between arcade and sim to me, and I appreciated that about it. It’s going to be really interesting to check this one out.

11 games in one month? This is a heavy heavy release cycle leading into summer with some really compelling titles, and a good mix of sequels and new IPs. It’s going to be really interested to see what the numbers for these games look like without the spending power Christmas provides. If you wanted to get creative, you could include the last week of april and get Splinter Cell: Conviction and Super Street Fighter IV


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